A 2D top down horde survival game built in Unity. Fend off endless waves of Wumbos, use power-ups, unlock stronger weapons, and survive for as long as you can while your score increases.

Features

  • Endless wave-based gameplay
  • Multiple weapon upgrades
  • Enemy spawning that increases in difficulty over time
  • Score tracking and high score system
  • Health system and power-ups

Controls

  • WASD – Move
  • Mouse – Aim
  • Left Click – Shoot
  • Space - Dash

What I learned

  • Implementing player movement and shooting mechanics
  • Designing scalable enemy spawning systems
  • Creating UI with health and score tracking
  • Working with prefabs and ScriptableObjects
  • Writing maintainable C# code in Unity
  • Building and deploying a WebGL game
  • Using music and sound effects in appropriate areas