Interstellar Wumbo Hunter
A 2D top down horde survival game built in Unity. Fend off endless waves of Wumbos, use power-ups, unlock stronger weapons, and survive for as long as you can while your score increases.
Features
- Endless wave-based gameplay
- Multiple weapon upgrades
- Enemy spawning that increases in difficulty over time
- Score tracking and high score system
- Health system and power-ups
Controls
- WASD – Move
- Mouse – Aim
- Left Click – Shoot
- Space - Dash
What I learned
- Implementing player movement and shooting mechanics
- Designing scalable enemy spawning systems
- Creating UI with health and score tracking
- Working with prefabs and ScriptableObjects
- Writing maintainable C# code in Unity
- Building and deploying a WebGL game
- Using music and sound effects in appropriate areas
| Published | 4 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Felipe Tapia |
| Genre | Action, Shooter, Survival |
| Tags | 2D, Arcade, Indie, portfolio, Singleplayer, Unity, wave-based |
| Content | No generative AI was used |
